#ifndef _BRUSH_H_
#define _BRUSH_H_

#include "Tool.h"
#include "HelloWorldScene.h"
#include "BaseBadPoint.h"

class Brush : public Tool
{
public:
	Brush(void);
	Brush(HelloWorld* helloWorld, std::vector<BaseTooth*> pTwTooth);
	~Brush(void);
};

#endif//_BRUSH_H_

